#include "switchupdown.h"

SwitchUpdown::SwitchUpdown() {}

SwitchUpdown::SwitchUpdown(QPoint _pos)
{
    this->setPos(_pos);
    this->setPixmap(QPixmap(":/1/Image/SwitchUpdown.png"));
    this->_Rect = this->boundingRect().translated(this->pos());
    y1 = this->y()+10;
    _xy = _pos;
}
